https://www.wingfox.com/c/9350_49661_36215
This is a a step-by-step guide on creating animations in 3ds Max, covering the laws of motion, pose, rhythm, skin and weight allocation. It delves into game animation, detailing how to make common movements like running, getting hit, death and attack. The tutorial promises to equip you with problem-solving techniques and progressively enhance your animation expertise.
Software: 3ds Max