Creating Ghibli Style Environments in Unreal Engine by tutor Tim Burroughs
https://www.wingfox.com/c/8764_17162_28172
This course will take you through the stages of planning, preparing, and creating stunning 3D environments in the iconic style of Studio Ghibli. It starts by gathering references and choosing concepts, progressing into blocking out the scene in Maya and working on proxy meshes for UE4. I'll take you through creating textures for the scene in Substance designer and Painter, setting these up in master materials for finer customization in UE4, and finishing on how to render out high-quality images and video to present your work.